If Arimaa is played using a chess set, the pieces may be represented by the king, queen, knights, bishops, rooks, and pawns respectively. In fact, “Arimaa” is “Aamir” spelled backwards plus an initial “a”. In Syed published the rules to Arimaa and announced a $10, prize, available through . (“Arimaa” is “Aamir” spelled backwards plus an initial “a”). In , Syed published the rules to Arimaa and announced a $ prize, available annually until.

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Arimaa Game Rules

The silver elephant can’t even think of rles, as there would be catastrophic losses in f6. Unlike their chess counterparts, however, Arimaa pieces move only in cardinal directionsand step one square at a time. The dogs on a6 and b6 do not freeze each other, as they are of equal strength. You may wonder why rabbits do not begin behind the home traps.

A similar position with the camel instead on b3 might be good for Silver, since Silver’s trap control could be fairly solid. Each side currently has an elephant, camel, and horse tied up in this hostage position.

Arimaa | Board Game | BoardGameGeek

This horse-by-elephant hostage makes the dogs the strongest free pieces. To pull, a piece steps onto an adjacent empty square and aarimaa the weaker enemy piece onto the square from which it came.

If a piece cannot be taken as a strong hostage, it can safely advance along with the elephant.

One-turn goal threats, especially those which would use all four steps of a turn, are not always obvious. You will still have something to learn here even being a reigning world champion.

Silver might also answer a flip by forcing the frame via a fencepulling the gold horse to f5 and moving the h5 horse to g5. The silver camel obviously can’t defend any trap, and the silver elephant rlues only defend one trap at a time.


Generally speaking, a solid fork is most likely to occur between the forker’s home traps; any other fork would tend to be easier to escape. Each elephant can quickly share control of one away trapbut as long as a home player can arimza two key squares of each home trap, having the enemy elephant next to one is not a problem.

Otherwise, if his opponent has a rabbit on his ruled row, then the opponent wins. Although a rabbit may not retreat toward its home row, it can nonetheless be pushed or pulled in that direction.

When a non-elephant is its side’s sole defender of a particular trap, it must keep a constant eye on all enemy pieces stronger than itself. If the enemy camel begins decentralized, a horse should probably advance on the other wing, and the elephant should try to stay between its advanced horse and the enemy camel.

Arimaa/Print version

If the silver elephant leaves, Silver will have to keep the gold horse off of c4 or d3; if the gold horse got onto either square with the silver elephant elsewhere, the silver camel likely could not be saved unless the silver elephant returned. By using this site, you agree to the Terms of Use and Privacy Policy. Archived copy as title Articles needing additional references from July All articles needing additional references Pages using deprecated image syntax Articles with hAudio microformats Pages including recorded pronunciations English.

As the strongest free piece, Gold’s own camel is key to his advantage, but should not simply march forward; Silver would be happy with an even camel trade. Even had the gold elephant defended c3, Gold’s long-term prospects would have been bleak; more silver pieces could have advanced in the west, and the silver camel could have countered anything the gold camel did.

Arimaa/Playing The Game

Retrieved from ” https: Many other abstracts fall flat for me because I feel no connection to the game. He is the general who will command your troops and cannot be pushed or pulled around. A silver rabbit on e7 could be flipped into the trap. The stronger piece may pull or push the adjacent weaker piece.


A turn consists of making one to four steps. The lone friendly defender is pinned: The camel is placed in the center as well, so that it can easily go to either wing. Suppose, as above, Gold is defending a piece framed on c6. In fact, the defending elephant often has better prospects for leaving; if its friendly pieces do advance toward the trap, they might eventually defend it without the elephant. The Arimaa community has developed a rich vocabulary to help play and discuss Arimaa games.

There is much to learn and discover about this intuitively simple, yet intellectually challenging game. Syed has released an experimental license called “The Arimaa Public License”with the declared intent to “make Arimaa as much of a public domain game as possible while still protecting its commercial usage”.

Here, Silver threatens a gold dog in c6, and many gold pieces in c3. The silver camel is pinned to the c3 arimaaa, and both pieces will be at risk if the gold elephant can step to d4.

If Silver ever abandons her camel, the gold elephant should then pull it into the trap, finishing on c4 or d3, near the action. For a while, any possible move could be met with a solid defense or counterattack. Advanced pieces can create capture threats in both home and away traps. Moreover, rabbits cannot retreat homeward, and thus could quickly be pulled up and captured if they began exposed. Even if rotation is not feasible, zrimaa frame may be valuable.

You can learn the notation now or later.