PLL is the acronym for Permutation of the Last Layer. Permutation of the Last Layer is the last step of many speedsolving methods. In this step, the pieces on the. Symmetric. F (R U R’ U’) (R U R’ U’) F’. Adjacent. (R U2 R’ U’) (R U2) (L’ U R’ U’ L). 2x2x2 PLL (inc. Ortega P2L). Diagonal. U Face Only PLLs. U & D Face PLLs. Megaminx OLL and PLL. Many cubers use some variant of OLL/PLL for 3x3x3; that is, for the last layer, they orient all of those pieces in one step, and then.

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If you have to permute pieces in just one layer, you can use a normal PLL algorithm, but if you have to wlgorytmy pieces in both layers, you get to use a much faster Ortega algorithm! The diagrams below are top views of algorytmu you want the pieces to go. M2′ u’ M2′ u2′ M2′ u’ M2′. Make a white side, but not a white layer. There are 21 PLLs 13 if you count mirrors and inverses as being the same and each one is named after a letter. All you care about is that the 4 white stickers are together, it doesn’t matter if the pieces are in the right spots relative to one another In fact, it’s better if they aren’t!

U-PLL a Used in: G-PLL d Used in: The Ortega method is actually a “corners first” 3×3 method, but it adapts so well to the 2×2 that most people just know it as a 2×2 method.


This algorithm only works for Ortega. Neither one is fantastic, but Eastsheen is much better than Rubik’s for a couple of reasons.

2×2 Tutorial Ortega method – Cube-Tips

If you learn this, it will give you algotytmy surprising boost in speed over LBL. J-PLL b Used in: If you like, try out all of the available algorithms for a case to see which one feels the fastest to you – the same algorithm apgorytmy not be aglorytmy fastest for everyone, and shorter algorithms are not always faster than longer ones. R-PLL a Used in: Firstly, the Rubik’s 2×2 is far too small to be speedsolved and the mechanism doesn’t allow for corner cutting.

Permute all the pieces at once! In this step, the pieces on the top layer have already been oriented OLL so that the top face has all the same color, and they can now be moved into their solved positions. U-PLL b Used in: A-PLL a Used in: N-PLL b Used in: There are two main brands: G-PLL c Used in: Once again thank you lance for letting me use your pictures and some of your info.

Also, the Eastsheen 2×2 is of a larger size which is suitable for speedsolving. I tried it out and they looked pretty nice, but it’s easy to mistake fuchsia for red, so Algortymy changed them to the more conventional orange.

Note that all of these algorithms are written in the Western notationwhere a lowercase letter means a double-layer turn and rotations are denoted by x, y, and z. Here’s how it works: M2′ u M2′ u2 M2′ u M2′. R2 U2 R’ U2 R2. PLL Information Proposer s: Rubik’s 2x2s bear the Japanese color scheme yellow next to white which can make recognition more difficult. Page actions View View source History More. Retrieved from ” https: Powered by Create your own unique website with customizable templates.


Eastsheen doesn’t really allow for corner cutting either, but the difference is that the Eastsheen 2×2 doesn’t jam when you try to cut a corner. The following page gives a list of all of the PLLs, along with a picture and a list of common algorithms for each one. Because your first layer is much easier, and your “PLL” is much faster than normal as well. Wiki tools Special pages.

The method described on this page is called the Ortega method, which is slightly more advanced than the normal LBL layer-by-layer method you might have taught yourself. Special thank you to Lance for his pictures and some of his info. G-PLL a Used in: The permutation images on this page do not take this into account.

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Megaminx OLL and PLL

A-PLL b Used in: One last difference is color scheme. Which sort of 2×2 should you use? Categories 3x3x3 last layer substeps Acronyms Algorithms.

N-PLL a Used in: G-PLL b Used in: OLL cube state Next state: Permutation of the Last Layer is the last step of many speedsolving methods. R-PLL b Used in: