Publisher’s blurb: Born as scions of celestial spirits, aasimar stand as proof that the traits, Aasimar: Heirs of Glory is an advanced guide to playing an aasimar. Born as scions of celestial spirits, aasimar stand as proof that the mortal world is infused with touches of the divine. From relentless adversaries of evil to. Rules · Subscriptions · Bookmarks · Search · Account · Moderators. RPG Item: Aasimar: Heirs of Glory» Forums» General · Post Thread | Subscribe sub options.

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Aasimars are insightful, confident, and personable. Handle AnimalSurvival.

Aasimar: Heirs of Glory | RPG Item | RPGGeek

You can edit this page to create it. Aasimars can be born of any intelligent race, though human aasimars are the most common. Once per day as a full-round actionyou can heigs a silver holy symbol out of thin air.

They gain resistance 5 against negative energy damage. I’ve just uploaded a web enhancement to the product page of Aasimar: Aasimar have darkvision 60 ft. Players with a particular character concept in mind may consult their GM if they want to select a specific variant ability. Aasimars frequently become adventurers, as they often do not quite feel at home in human society and feel the pull of some greater destiny.

Incorruptible Occasionally, aasimars arise with the ability to further ward away evil. You can cast weapon of awe once per day as a spell-like ability. You can cast remove disease once per day as a spell-like ability.

However, even if they generally tend toward human societies, aasimars can become comfortable in virtually any environment. Three times per day, you can sing for 10 minutes to put one willing creature to sleep. You heal double the normal amount of hit points while resting. If your body is placed on consecrated ground and prayers to your deity are recited continuously for 24 hours, you return to life as if by a raise dead spell.


Once per day, you can kiss a creature to change its condition from exhausted to fatiguedor from fatigued to normal. It has been your support, financial and otherwise, that has allowed this site to become what it is today. However, they are usually raised in the same cultural context as other members of their base race, and thus generally adopt the same fighting style as their peers, use the same types of weapons and armor, and study the same skills.

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Some are content to perform small acts of kindness at home, though they may feel driven to travel regularly in order to find pockets of true evil that they can eradicate. Friday, 26th April, Elven courtiers sometimes dismiss aasimars as pf, and criticize them for relying on natural charm to overcome faux pas. Results 1 to 2 of 2.

Aasimars begin play speaking Common and Celestial. Each entry also discusses the most common though by no means ubiquitous personality traits, physical features, and places of origin of aasimars with that particular heritage. Aasimar barbarians are rare, but when born into such tribes they often rise to leadership and encourage their clans to embrace celestial totems.

Angel Wings (Aasimar)

This racial trait replaces the spell-like ability racial trait. Aasimars are outsiders with the native subtype. You can cast whispering wind once per day as a spell-like ability. Skill Based buy or gain skills. Once per day as a move actionyou can make a melee weapon you are wielding holy.


Aasimar: Heirs of Glory | General | Forum | BoardGameGeek

As a move actionyou can manifest or dismiss a halo around your head that sheds colored light as a torch. Angelkin have difficulty embracing the idea of harmony when it comes to their corrupt cousins, and most see tieflings as embodiments of evil that can never be trusted.

Pick one weapon that normally deals lethal damage.

Using these abilities, aasimars strike out to make a place for themselves in the world, and now you can join their ranks! You can cast zone of truth once per day as a spell-like aasijar. You possess taloned fingers that act as natural weapons and deal 1d4 points of damage. Idyllkin possess bestial aspects and calm dispositions, and often act as peaceful intermediaries between lawful and chaotic agents of good.

You have a strong and stable build. And of course, since anything that players have access to is fair game for a GM, quick and easy guides for creating random aasimar NPCs are also included. Perhaps of all the known races, gnomes find aasimars most fascinating, and have an intense appreciation for their varied appearances as well as the mystique surrounding their celestial heritage.

Presented below are dozens of features aasimars might possess.